![]() Or a more appropriate (and perhaps without read access issues on recent Android versions) would be to put it in the app's own external storage - place the file there directly, but named "scummvmrc" without an extension. Keep in mind that if this scummvm.ini is found and is deemed higher version of the existing one, the existing one will be replaced by this one - and also this scummvm.ini will then be deleted (so as to not to repeat the process upon next relaunch of ScummVM).Īn easy expected location would be on external storage (or I suppose the emulated external storage), go to its root path and place the file there, named "scummvm.ini". Just change the version string in the scummvm.ini to be a bit greater than the existing one, and place the scummvm.ini in one of the locations that the code expects the old ini files to be. I *think* you could make use of the "upgrade" process to update your ScummVM.ini. The chosen name does not have to be the same as the game directory name or the ScummVM short name, although either would be appropriate. Just felt that I should explain where I'm coming from on this issue.Ĭode: Select all There is a file with that name in the parent directory!īut you where able to retrieve the file and change it, correct? scummvm file will be used to select which RetroArch configuration/remap override should be loaded when a game is launched. ![]() ![]() Honestly the fix-up code just to support upgrading from the old Android versions was a nightmare to produce and test, and the end result is far from a beauty too (and has a heavy impact on startup performance). It's too much hassle to keep up with all the options and what older Android versions allowed, and I wouldn't want to create the same nightmare for the future developer who'll maintain the mod. I personally spent way too much time last year trying to sort the mess from allowing too much freedom in that regard, which bit us in the butt when Google changed their security policies regarding where apps can and cannot store and related stuff. At least in theory that *might* work - I haven't tried to do massive changes to it in that way and re-upload it, and the LAN server feature was not really meant to support updating the configuration file.Īnyway, you should restart scummvm after changing the ini file in that manner.Ĭhanging the ini path to a custom is probably not happening, not by me anyway. The LAN server functionality will allow you to retrieve it using a web browser (which should work better if done from another device in the same LAN), back it up and change it - and then copy it back. Set the server "/root/" path to be the ScummVM internal folder, which is the "ScummVM data (int)/" shortcut option if you go all the way up the directories with the ScummVM File Manager.įor the new Android port, scummvm.ini resides directly in there -and not under a. The configuration file path is also displayed on the Paths tab. I just want to know, will this work if the other computers I use this on like randomly resigning it? It's been a U drive, an N drive, and a Z drive today.One way it might work, would be to use the LAN file server feature from the Andoird app (from the launcher go to Options. The configuration file saves to different default locations, depending on the platform. Of course it mostly depends on where you use other computers and what you do with them (and what you can get away with doing on them). Oh don't forget my own Google Chrome Portable (top two builds are the most recent). You could even in theory hax0r Portable Ubuntu to run similarly, but that probably wouldn't work right. Not too fun for already running systems, but you MIGHT be able to stuck QEMU on there too if you fit everything right and make it also run inside QEMU so it can run on an already-running system. Then you can have an entire environment in there.Īnother option is to use Ubuntu's USB disk creator tool and just make a bootable Ubuntu (I have one on a 1gb stick). you could put QEMU on there, it's the only really portable PC emulator/virtualizer (the virtualizer part requires a kernel driver but you can start/stop/install/remove it at runtime with some batch hax0ring). I have VPN software (OpenVPN) to connect to a VPN I use so I can remote desktop. You can also put Portable Ubuntu on it (google it) but I couldn't get it to start up at a friend's house under Vista while it ran fine on my computer under XP. DOSBox seems to too but I guess having a nf in the dosbox.exe directory overrides that. Only emulator other than ScummVM I see putting stuff in AppData is recent builds of VBA-M. ![]() For older systems the games are especially small. You can also use a switch with ScummVM to store user data in it's folder instead of in AppData so you can take some SCUMM games.Įmulators are usually good choices as well for portability. DOS games work great since DOSBox is inherently portable (you can grab DOSBox Portable from but you might already have it). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |